A bit of a break from the normal, this motion graphics piece was constructed out of a lot of 3d elements.
Many of the silhouettes were rendered from 3d, and the n placed in comp.
The main camera move was done in 3d as well, with shapes for the environment being a combination of 3d rendered from camera, and decals placed in comp.
I worked on this project as part of the talented team at MAKE.