Mincraft to 3ds Max

I did a little messing around with some minecraft exporters and bringing it into 3DSMax for a little bit of fun. This was just a quickie, and I think with a bit of work, it could yield some nice results!

The software I used to get the obj that I brought into max was Mineways and was really easy to use, but kind of slow. and as you can see, there are some alpha issues i need to look into.

mine 01

mine 02

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