Fourth in the series of speed and workflow tips for 3ds Max.
I hate doing things three times. Here is how to use Maxscript and the built in listener to make batch changes to things in your scene. Also how retrieve variables from objects quickly to develop scripts that actually save you time, the first time you use them.
A beginner should be able to follow this video, but it is pretty rapid paced, so if you may be interested in a previous video, where I cover tool creation: http://www.youtube.com/watch?v=HTk8Rh0a5ys
If you liked this video, check out the rest of the series in this playlist: http://www.youtube.com/playlist?list=PLnm9X1Cq_ImrOBsGAT_zjlv9uWY9j29-4
Using these techniques and very little else is how I created all of the objects in the debris maker script that is under development. You can scroll down further in the blog to see some of the elements that I have been working on, to get an idea of what this is all capable of!