I served as 3D Supervisor, and Technical Director on this piece, as well as lighting, rendering and compositing of much the spot.
I worked on this project as part of the talented team at MAKE.
I served as 3D Supervisor, and Technical Director on this piece, as well as lighting, rendering and compositing of much the spot.
I worked on this project as part of the talented team at MAKE.
I served as 3D Supervisor, and Technical Director on this piece, as well as lighting, rendering and compositing of some of the spot.
I worked on this project as part of the talented team at MAKE.
I served as 3D Supervisor, and Technical Director on this piece, as well as lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as 3D Supervisor, and Technical Director on this piece, as well as base setup for the lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as 3D Supervisor, and Technical Director on this piece, as well as base setup for the lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as 3D Supervisor, and Technical Director on this piece, as well as base setup for the lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as 3D Supervisor, and Technical Director on this piece, as well as base setup for the lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as 3D Supervisor, and Technical Director on this piece, as well as lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as VFX Supervisor, and Technical Director on this piece.
I worked on this project as part of the talented team at MAKE.
I served as VFX Supervisor on this piece, and Technical Director, as well as lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as VFX Supervisor on this piece, and Technical Director, as well as lighting, rendering and compositing of most the spot.
I worked on this project as part of the talented team at MAKE.
I helped out with some lighting, rendering and compositing of this piece.
I worked on this project as part of the talented team at MAKE.
I served as 3D Lead on this piece, and Technical Director, as well as lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as VFX Supervisor on this piece, and Technical Director, as well as lighting, rendering and compositing of most the spot.
I worked on this project as part of the talented team at MAKE.
I served as VFX Supervisor on this piece, and Technical Director, as well as lighting, rendering and compositing of most the spot.
I worked on this project as part of the talented team at MAKE.
I served as VFX Supervisor on this piece, and Technical Director, as well as lighting, rendering and compositing of most the spot.
I worked on this project as part of the talented team at MAKE.
Continue reading “Office of Highway Safety – Motorcycle Max” →
I served as VFX Supervisor on this piece, and Technical Director, as well as lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as VFX Supervisor on this piece, and Technical Director, as well as lighting, rendering and compositing of much the spot.
I worked on this project as part of the talented team at MAKE.
I made the underground environments, lighting shading and compositing.
I also did much of the compositing for the spot, and did some of the remaining shots compositing.
I worked on this project as part of the talented team at MAKE.
I served as Technical Director, and did much of the layout, lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
I served as VFX Supervisor on this piece, and Technical Director, as well as lighting, rendering and compositing of most the spot.
I worked on this project as part of the talented team at MAKE.
Continue reading “Nebraska Lottery – Computers, Computers!” →
I served as VFX Supervisor on this piece, and Technical Director, as well as lighting, rendering and compositing of most the spot.
I worked on this project as part of the talented team at MAKE.
This was done for the local AICP Minnesota chapter, and was a serious undertaking!
Besides doing several segments of the piece I served as Technical Director, as well as setting up the lighting, rendering and compositing of the spot, that was used by each artist in their shots.
I worked on this project as part of the talented team at MAKE.
This was a real unique piece, and is one of the first times I worked with fluid sims in this amount.
I served as 3D Lead on this piece, and Technical Director, as well as layout, lighting, rendering and compositing of the spot.
I worked on this project as part of the talented team at MAKE.
This is part of a series of stop motion inspired 3d spots for Taco Johns.
I served as 3D Lead on this piece, and did all the lighting rendering and compositing except for the food shots, as well as the character modeling, and layout.
I worked on this project as part of the talented team at MAKE.
This is part of a series of stop motion inspired 3d spots for Taco Johns.
I served as 3D Lead on this piece, and did all the lighting rendering and compositing except for the food shots, as well as the character modeling, and layout.
I worked on this project as part of the talented team at MAKE.
I served as Technical Director in post, as well as doing a handful of the shots.
I worked on this project as part of the talented team at MAKE.
Continue reading “Sanford Children’s – The Art and Science of Healthcare” →
This was a real passion pet project for me, it is for the child’s play charity started by the people at Penny Arcade.
This was the first time I had ever done motion capture, as well as many of the other things in this piece.I ended up developing a handful of tools in the trenches on this one to help complete the task.
I served as Technical Director, and 3D lead as well as doing a handful of the shots.
This piece relied heavily on the motion capture system “CamBlock” and is how we were able to do multiple takes required for every shot to be able to combine them in post.
This was an interesting shoot, and I even did portions of the edit on location during shooting to ensure certain takes worked well together.
I worked on this project as part of the talented team at MAKE.
I had the pleasure of being the VFX super on this piece with Mike Nelson directing.
There were some interesting challenges with this one, with a constant 360 movement of the camera.
In some situations we constructed a 360ยบ greenscreen. It was a bit interesting to work in, and let us get all the angles orbiting around the protagonist and add whatever environment we needed.